Caminandes: Llama Drama
"Koro the llama versus the highway"
Keys: Space play/pause · ←/→ 10s · F fullscreen · M mute · </> speed
About this film
Koro wants to get to the other side of the road.
Cast & crew
More Animation films
View all →More from Pablo Vazquez
View all →More about this film
About the production
Created entirely using Blender 2.66, this was the third installment in the Caminandes series and part of the Blender Open Movie Project. The film was produced to showcase and test new features in Blender, particularly the new particle system and rendering capabilities. The team spent approximately 6 months in production, with a small team of artists and developers working simultaneously on the film and improving the software.
Themes
Themes & topics
Historical background
Programmers in 2013 slotted Caminandes: Llama Drama from Blender Foundation beside newsreels, cartoons, and serial chapters.
Why this film matters
Repertory houses screen Caminandes: Llama Drama to show how 2013 filmmakers staged koro wants to get to the other side of the road.
Making of
The production of 'Caminandes: Llama Drama' was part of the Blender Foundation's ongoing mission to improve and promote Blender as a professional-grade, open-source 3D creation suite. The project was unique in that it served dual purposes: creating an entertaining short film while simultaneously testing and developing new features for Blender software. The team worked in Amsterdam at the Blender Institute, with artists and developers collaborating in real-time. When animators encountered limitations in the software, developers would immediately work on solutions, sometimes implementing new features overnight. This iterative process meant the film and the software evolved together. The production team intentionally kept the story simple to focus on technical challenges like fur rendering, particle effects for dust and debris, and realistic physics simulations. The entire production pipeline, from storyboarding to final rendering, was documented and shared with the Blender community as an educational resource.
What critics said
Repertory notes on Caminandes: Llama Drama highlight survival of the print more than 2013 box-office records.
Did you know?
- The name 'Caminandes' is a portmanteau of 'caminar' (Spanish for 'to walk') and 'andes', referring to the Andes mountains setting.
- Koro the llama became an unofficial mascot for the Blender Foundation, appearing in subsequent films and promotional materials.
- All assets, models, and textures used in the film were released under open-source licenses for anyone to use and modify.
- The film was created to demonstrate Blender's new smoke simulation and rigid body physics capabilities.
- Director Pablo Vazquez also served as the lead animator on the project.
- The road crossing theme was inspired by classic cartoon tropes but set in a realistic Andean environment.
- The film was rendered entirely using the Blender Internal renderer before Cycles became the default.
- Koro's design was simplified from real llamas to make him more expressive and animatable.
- The production team created custom fur shaders specifically for this film to achieve realistic llama wool.
- The film's success led to two sequels: 'Caminandes: Gran Dillama' (2013) and 'Caminandes: Llamigos' (2016).
Awards & recognition
- Best Animation - Anima Mundi 2013
- Audience Award - SIGGRAPH Computer Animation Festival 2013
- Best Short Film - Linux.conf.au 2014
Visual style
The cinematography of 'Caminandes: Llama Drama' employs classic animation principles adapted to 3D digital environments. The film uses a combination of wide shots establishing the vast Andean landscape and close-ups emphasizing Koro's expressions and reactions. The camera work follows traditional cartoon cinematography with dynamic angles during action sequences and static shots for comedic timing. The visual style balances realistic environmental rendering with stylized character animation, creating a distinctive aesthetic. The lighting design captures the harsh, bright atmosphere of high-altitude mountain environments, with strong contrasts and deep shadows. The film makes effective use of depth of field to focus attention on Koro while maintaining environmental context. The camera movements are smooth and deliberate, enhancing the storytelling without overwhelming the simple narrative. The color palette emphasizes earth tones and bright sky blues, reinforcing the Andean setting while maintaining visual appeal.
Innovations
'Caminandes: Llama Drama' showcased several significant technical achievements in open-source 3D animation. The film demonstrated advanced fur rendering techniques using Blender's particle system, creating realistic llama wool that responded to movement and wind. The rigid body physics simulation was pushed to its limits for the vehicle collision sequences and falling debris effects. The smoke and dust simulations added environmental realism and visual interest to the desert setting. The team developed custom shaders specifically for fur rendering that became part of Blender's core features. The film also showcased improved character rigging and facial animation capabilities, allowing for expressive performances without dialogue. The rendering pipeline optimized for the film's specific needs, balancing quality with reasonable render times on available hardware. These technical achievements were not just demonstrations but were implemented in ways that benefited the entire Blender community, with many improvements integrated into subsequent software releases.
Music
The film's soundtrack was composed by Jan Morgenstern, who created an original score that blends traditional Andean musical elements with contemporary orchestral arrangements. The music features pan flutes, charangos, and other indigenous instruments mixed with modern orchestral textures, creating a unique cultural fusion that supports the visual setting. The score adapts dynamically to the on-screen action, with playful, upbeat melodies during Koro's attempts and more suspenseful passages during moments of tension. The sound design emphasizes natural environmental sounds of the Andes, including wind, distant wildlife, and the mechanical sounds of passing vehicles. The film's lack of dialogue makes the audio elements particularly crucial for storytelling, with music and sound effects carrying much of the emotional weight. The audio mix balances the organic sounds of nature with the artificial sounds of the road, reinforcing the film's central conflict between nature and human infrastructure.
Famous quotes
(No dialogue - film relies on visual storytelling and expressions)
Memorable scenes
- Koro's first attempt to cross the road where he confidently steps onto the highway only to freeze in terror as a truck approaches
- The sequence where Koro tries using a large leaf as a green light to stop traffic
- Koro's frustrated dance of impatience when waiting for a break in traffic
- The climactic scene where Koro discovers an unexpected solution to his road-crossing problem
- The final shot revealing Koro's successful crossing and triumphant pose
What audiences thought
Audiences warmly embraced 'Caminandes: Llama Drama', particularly within the tech and open-source communities. The film garnered millions of views across various platforms, with viewers praising its humor, charm, and technical polish. Many viewers expressed surprise and admiration that such high-quality animation could be produced with free software. The character of Koro resonated with audiences, who found his determination and antics endearing and relatable. The film's wordless storytelling made it accessible to international audiences, contributing to its global appeal. Within the Blender community, the film became a source of pride and inspiration, motivating many users to explore animation themselves. Parents and educators appreciated its family-friendly content, making it popular in educational settings. The audience reception helped demonstrate that there was significant demand for high-quality open-source content and that free distribution models could achieve broad reach and engagement.
Film connections
Influenced by
- Classic Looney Tunes cartoons
- Charlie Chaplin's physical comedy
- Wallace and Gromit's visual storytelling
- Pixar's short film format
- Silent film era comedy
This film influenced
- Caminandes: Gran Dillama
- Caminandes: Llamigos
- Spring
- Cosmos Laundromat
- Hero
Film restoration
Fully preserved and actively maintained by the Blender Foundation. The film is permanently available through official Blender channels with all source files, assets, and production data publicly accessible under open-source licenses. The original digital masters are archived at the Blender Institute with multiple backup systems ensuring long-term preservation. The film is also preserved through its distribution across numerous platforms and its inclusion in educational archives and animation collections worldwide.
Where to watch
- Official Blender Foundation YouTube channel
- Blender.org website
- Internet Archive
- Vimeo (official Blender account)
- Various educational platforms and animation schools
- Included with Blender software downloads as example content